Salt and Stone
Renown
Over the course of your adventures, your party will gain renown throughout the Saltlands for your deeds. You may also gain symbolic rewards for your achievements, such as medals or titles, which themselves confer renown.
Although renown is not a numerical stat in our game, it will come to shape the way characters respond to you. Keep in mind that renown can be both positive and negative – after all, a wanted poster confers renown just as much as a letter of recommendation does.
Collective Renown
- Heroic Deed: Resolved the food theft at Traveler’s Rest and established an alliance between the villagers and the local rotfinger goblins.
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Heroic Deed: Revealed the true culprit behind the rash of thefts in Merchant’s Refuge.
- Property: You have been granted a permanent residence in Refuge.
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Heroic Deed: Slew the giant troubling the lowlands farms and rescued a few of their captured animals.
- Heroic Deed: Rescued Kriv Macetriachtetrath and Tasslehoff Burrfoot from the spiders in the giant’s lair.
- Heroic Deed: Convinced Petra the Ironhearted to arrange a diplomatic meeting with Oiphe the Sharp, resulting in the reintegration of the Copperhead bandits with the citizens of Merchant’s Refuge.
Individual Renown
Athrendil
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Chadwick
- Known Showman: You put on a rousing performance of Irish folk music and slapstick comedy in Merchant’s Refuge that the entire town is still talking about.
- Special Right: You have a permit that allows you to busk anywhere in Merchant’s Refuge.
Dex
- …
Gustav
- Storied Adventurer: There is a heroic ballad about you, and a significant portion of the townsfolk in Merchant’s Refuge know it.
Sloane
- Known Showman: You put on a rousing performance of Irish folk music and slapstick comedy in Merchant’s Refuge that the entire town is still talking about.
- Special Right: You have a permit that allows you to busk anywhere in Merchant’s Refuge.
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