As you planned your next steps over breakfast at the Grey Goat, Kriv and Tasslehoff ventured downstairs with a business proposal. Knowing the danger of the region but still desiring to complete their research, they offered to hire you as guards for a day of sample-collecting. After some discussion, it was decided that Athrendil, Chadwick, and Sloane would accompany the scholars, while Dex and Gustav would return to Merchant’s Refuge and obtain payment for the giant-slaying from Petra.
Like the farmers, Petra was surprised to learn about the presence of a giant in the region — giants had not been sighted this far from the mountains in centuries. She decided to send a trusted agent to confirm the giant’s death, promising you a bonus if your story bore out. In the meantime, she gave you vouchers for equipment upgrades as payment for resolving the trouble with the farmers.
With the matter of payment settled, Petra asked you to complete a small task for her. Traditionally, the wizards of the University of Refuge had maintained the town’s magical water treatment facility, but the current headmaster of the wizard college, Xanthos the Bright, was declining to continue the tradition. Noting the resentment between herself and Xanthos, Petra asked you to attempt to negotiate with him.
Dex and Gustav went to Xanthos’s office, where they found a petulant, self-absorbed fire genasi who was clearly averse to doing any work that was not immediately beneficial to himself. Using flattery, you successfully convinced him that you were his fans and suggested that he start a training program so that the townspeople could learn to maintain the water treatment facility. Agreeing with your plan, but deciding that he didn’t want to go to the trouble of drafting the decree or the program curriculum personally, Xanthos gave you a signed piece of blank letterhead to take to his second, Azzakh Dhyrktelonis.
Outside Xanthos’s office, you encountered Rudy, who was arriving for a meeting and was perplexed by your presence at the headmaster’s office. You relayed the full story about the water treatment facility, and Rudy expressed frigid anger at Xanthos’s efforts to shirk his duties, noting that the “maintenance” involved was actually the strengthening of the facility’s enchantments — work that could not be done by the townsfolk. He agreed that you should take the letterhead to Azzakh, but asked you to have Azzakh subvert Xanthos’s wishes instead. Rudy encouraged you to name-drop him in the conversation.
Concerned about making an enemy of Xanthos, but ultimately agreeing with Rudy, Dex and Gustav relayed his message — and the letterhead — to Azzakh. Azzakh was thrilled at the opportunity to put the screws on Xanthos, and immediately planned to used the letterhead to establish the care of the facility as a permanent honor bestowed upon the wizard college. Satisfied, he suggested you tell Petra that for any future issues, she should go “straight to the top” — i.e., to the grandmaster of the University.
Having completed Petra’s errand and relayed Azzakh’s message, you returned to your office, where messages had been posted to your bulletin board. Among these was a letter for Gustav, requesting that he return to his former crime family for a job. Knowing there’d be trouble if he refused, Gustav said his goodbyes and hired passage out of the city, leaving Dex to wait for the return of their other friends…